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View Full Version : My profit ideas to sell my videogames



elezzzark
04-15-2012, 09:33 PM
-Web Stores (like App Store, Google Play, Chrome Web Store, Microsoft Store, etc.)
-Episodic Entertainment and expansion packs
-Ads & Sponsorship
-Purchase high class upgrades with real money
-Register & Log in to Play (eg. Premium Membership)
-Downloadable Content
-Kickstart Project
-User-Generated Content
-Partnership
-Pay for Storage Space
-Host Private Game Server
-Licensing
-Subscription
-Micro-Transactions (eg. facebook)
-Donationware
-Pay for Time (like arcade machines)
-Player-to-Player Trading/Auctions
-Foreign Distribution Deals

rootbeer
04-15-2012, 09:55 PM
what game? making photoshops of monde is not making a video game...

elezzzark
04-15-2012, 09:57 PM
I only showed my videogames to known posters

maks
04-15-2012, 09:58 PM
I've seen them, they're not bad. some of them aren't even about m0nde.

rootbeer
04-15-2012, 10:03 PM
.

rootbeer
04-15-2012, 10:03 PM
I only showed my videogames to known posters

k hun

rootbeer
04-15-2012, 10:14 PM
heres a little tip: to actually be good at something you have to practice it, not just talk about it

Desolation
04-15-2012, 10:19 PM
these are always fun

lnopia the great
04-15-2012, 10:22 PM
the only way you will make any money is by selling your game to a publisher

rootbeer
04-15-2012, 10:23 PM
when i grow up im going to work for video games!

Gentleman Doli
04-15-2012, 10:49 PM
i honestly want to make a kickstarter and make it sound really fancy and shit and then i juts take the money and never talk to them again

elezzzark
04-15-2012, 10:52 PM
the only way you will make any money is by selling your game to a publisher

Can't

The publishers say what the videogames want and release with bugs at deadline, so fuck them

lnopia the great
04-15-2012, 11:03 PM
you are free to live in a unrealistic pipe dream but to create and sell your own game to any degree of success is pretty slim.

elezzzark
04-15-2012, 11:09 PM
you are free to live in a unrealistic pipe dream but to create and sell your own game to any degree of success is pretty slim.

what does mean "pretty slim" ?

maks
04-15-2012, 11:13 PM
you are free to live in a unrealistic pipe dream but to create and sell your own game to any degree of success is pretty slim.

not anymore, you can make tons of money with very little investment these days in the android market or apple app store

rootbeer
04-15-2012, 11:13 PM
you are free to live in a unrealistic pipe dream but to create and sell your own game to any degree of success is pretty slim.

thats not true, if someone makes a good game they can sell it themselves. its 2012 u can sell anything over the internet. but the game would actually have to exist first and not be some fantasy of elezarks...

lnopia the great
04-15-2012, 11:36 PM
you can sell anything yeah but is anyone going to buy? there are like what 100 000+ apps on andriod based phones? i'll bet almost all of them are bought up by casual game publishers first like popcap etc

elz can probably make money but unless he is lucky and hits a fluke home run like minecraft, he will just be making some chump change (which is perfectly awesome, but based on his reaction to poor profits from his m0nde comics isnt what i think he expects)

maks
04-15-2012, 11:39 PM
thats not true, if someone makes a good game they can sell it themselves. its 2012 u can sell anything over the internet. but the game would actually have to exist first and not be some fantasy of elezarks...

I've played 2 of his games. They're not even close to done but they show promise, they're as good as any of the $2-$5 games on the android market

lnopia the great
04-15-2012, 11:40 PM
but the most ive done is sell 10 shirts on cafepress to my friends so i could be wrong



I've played 2 of his games. They're not even close to done but they show promise, they're as good as any of the $2-$5 games on the android market

even good games need to have interested people find their games first, and imo the market is pretty flooded now. just like how a good tshirt designer can be overlooked cause there is just too many startup tshirt companys. i'm not saying dont give it a shot but keep it in perspective and dont expect to make it big when your foot isnt even in the door

rootbeer
04-15-2012, 11:44 PM
I've played 2 of his games. They're not even close to done but they show promise, they're as good as any of the $2-$5 games on the android market

elezark doesnt do shit he is just pretending like he does.
elz if u actually make a good game i will buy it twice, but that will never happen. mexicans dont try hard at anything. im sure being deaf doesnt help either he is probably incredibly sheltered and no one has told him he is a failure. gl dude but i called it first that you wont succeed.

lnopia the great
04-15-2012, 11:52 PM
create a game like farmville where people only keep playing it cause they put so much time into it, which in turn just makes them feel even more compelled to play, and start charging for cheap little arbitrary cool items to make their ingame status inflate and watch your goldmine do work as you exploit idiots around the world

elezzzark
04-15-2012, 11:57 PM
The most annoying thing i need to get iOS certificate and provision file to compile .ipa


seriously, this is crazy

elezzzark
04-16-2012, 12:00 AM
elezark doesnt do shit he is just pretending like he does.
elz if u actually make a good game i will buy it twice, but that will never happen. mexicans dont try hard at anything. im sure being deaf doesnt help either he is probably incredibly sheltered and no one has told him he is a failure. gl dude but i called it first that you wont succeed.

I need your feedback after you play my videogame, do you have steam?

elezzzark
04-16-2012, 12:03 AM
but the most ive done is sell 10 shirts on cafepress to my friends so i could be wrong




even good games need to have interested people find their games first, and imo the market is pretty flooded now. just like how a good tshirt designer can be overlooked cause there is just too many startup tshirt companys. i'm not saying dont give it a shot but keep it in perspective and dont expect to make it big when your foot isnt even in the door

That's normal, every publishers make 10 apps. But i'm seeking innovative than actually shitty apps.

Gentleman Doli
04-16-2012, 12:07 AM
elz you need to make a game thats about m0nde trying to save the world but first he has to get off the couch

rootbeer
04-16-2012, 12:12 AM
I need your feedback after you play my videogame, do you have steam?

you have to make the game first elezark!!! i cant be much more explicit about this...

elezzzark
04-16-2012, 12:13 AM
The most annoying thing i need to get iOS certificate and provision file to compile .ipa


seriously, this is crazy

https://developer.apple.com/programs/which-program/


OS Developer Program
Individual
$99 / Year

For god's sake, fuck Apple

elezzzark
04-16-2012, 12:15 AM
you have to make the game first elezark!!! i cant be much more explicit about this...

I already made a first level, so i would love to read your feedback before to continue developing my games

elezzzark
04-16-2012, 12:19 AM
https://developer.apple.com/programs/which-program/


OS Developer Program
Individual
$99 / Year

For god's sake, fuck Apple


My Hatemeter to Apple:

136% to 244%

Desolation
04-16-2012, 12:32 AM
dead presidents represent elz

elezzzark
04-16-2012, 12:35 AM
dead presidents represent elz

I work alone...

lnopia the great
04-16-2012, 12:35 AM
I already made a first level, so i would love to read your feedback before to continue developing my games

why dont you apply as a game programmer for an already established company, you have some sort of skills if you have already made a first level plus most americans can't compete with immigrants willing to earn half a real wage

Desolation
04-16-2012, 12:41 AM
I work alone...

its an expression fam

Desolation
04-16-2012, 12:41 AM
http://i.imgur.com/MWBJj.jpg

i saw that

elezzzark
04-16-2012, 12:42 AM
why dont you apply as a game programmer for an already established company, you have some sort of skills if you have already made a first level plus most americans can't compete with immigrants willing to earn half a real wage

I'd prefer to be an indie game developer

ArchbshpDesmndPooPoo
04-16-2012, 12:44 AM
hey elzzz i got a job for you

:lp:

elezzzark
04-16-2012, 12:46 AM
http://www.rubycalaber.com/forums/profile.php?do=addlist&userlist=ignore&u=129

ArchbshpDesmndPooPoo
04-16-2012, 12:51 AM
:angry:

Gentleman Doli
04-16-2012, 01:37 AM
why dont you apply as a game programmer for an already established company, you have some sort of skills if you have already made a first level plus most americans can't compete with immigrants willing to earn half a real wage

because that is literally sweat shop labor and if you work for a game company youre retard when you can make double that with half the work as an IT guy workking for mcdonalds corporate office

Garfield
04-16-2012, 01:41 AM
no homo elz is pretty talented, id buy his game

elezzzark
04-16-2012, 01:56 AM
Fuck Apple Developer Program, so you need to scan QR Code and it redirects to my website introduces my game and add to home screen, so you can play offline.

Gotta love the mobile simulators


http://gyazo.com/55cec545aa3e07e6b39aca9d4dc8220a.png

Gentleman Doli
04-16-2012, 11:08 AM
The audio effects could use some polishing up, overall i give level 1 5/10. You need to make the game a little bit easier though elz, first levels should be cakewalks.

maybe if youre an old person who is used to playing pong games dont work like that any more

elezzzark
04-16-2012, 10:37 PM
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m0nde
04-17-2012, 12:40 AM
what does mean "pretty slim" ?exactly